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161. Showing cycle times (with a pic) - in Player Features and Ideas Discussion [original thread]
Here's a little idea I've been pondering for a while... Using the current "buttons" for modules, with the little green bit on the top for overheating, why not have the rest of the "gray" area be a cycle timer. Starting on the right end of the g...
- by Khanak Hryad - at 2007.10.03 19:07:00
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162. Suggestion: disabling the language / profanity filter on account level - in Player Features and Ideas Discussion [original thread]
/signed with big loopy signature New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.10.03 12:13:00
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163. Idea to stop blobs - in Player Features and Ideas Discussion [original thread]
Originally by: Alz Shado I'd go for this -- it would make self-destructing tactically rewarding. I'd also go for ammo with area-of-effect and for shots to hit whatever's in the path between the gun and the target for friendly fire or to m...
- by Khanak Hryad - at 2007.10.02 21:52:00
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164. Idea to stop blobs - in Player Features and Ideas Discussion [original thread]
the bree has disappeared...nothing else to do in spare time... New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.10.02 13:01:00
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165. Welcome to EVE (contains the odd bit of truth) - in EVE General Discussion [original thread]
Originally by: Blane Xero Edited by: Blane Xero on 01/10/2007 14:09:46 Originally by: Khanak Hryad /me supplies the cage for his old corp master.... psst Blane, this is Decarus's cage, don't tell anyone you better hope he ...
- by Khanak Hryad - at 2007.10.02 13:00:00
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166. Why only 8 slots? - in Player Features and Ideas Discussion [original thread]
Originally by: Dr Therikal Edited by: Dr Therikal on 01/10/2007 01:46:01 I would love to see like "Ship of the Line" type vessels with maybe 20 high slots, they could fit 8 small guns, 6 medium missile launchers, 5 Large guns, and 2 ca...
- by Khanak Hryad - at 2007.10.01 13:33:00
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167. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
the funny thing is, i dont even deal with POSs yet. i have seen them, though, and heard plenty of whines about em. O want this implemented before i get to that point in the game New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.10.01 13:16:00
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168. Is Eve a MMORPG? - in EVE New Citizens Q&A [original thread]
Originally by: Tha Pusher No, it's a plant /me smacks the post above go troll somewhere else yes there is roleplaying in this game, i have seen it....its very scary... New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.09.30 22:18:00
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169. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
Space Whales FTW!!!! New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.09.30 17:14:00
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170. The Harsh Truth - in EVE New Citizens Q&A [original thread]
Originally by: Blane Xero Originally by: MorbidPenguin Nice post. Configurate? ...Mr. Bush? Is that you? Is it part of your Eve strategery? I PLEAD INNOCENT! anyway, i'm scottish, not dumbish. Well said, m8, well said ...
- by Khanak Hryad - at 2007.09.30 17:01:00
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171. Welcome to EVE (contains the odd bit of truth) - in EVE General Discussion [original thread]
/me supplies the cage for his old corp master.... psst Blane, this is Decarus's cage, don't tell anyone New Idea to Prevent Blobs
- by Khanak Hryad - at 2007.09.30 16:55:00
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172. Idea to stop blobs - in Player Features and Ideas Discussion [original thread]
Originally by: Benn Helmsman Exploding ships should emitt an ECM burst like the module, strength and range depend on ship class. This way, a powerball will get in big trouble if they start losing ships and the remaining ones lose lock. ...
- by Khanak Hryad - at 2007.09.28 13:51:00
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173. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Yay for link in that thread to this one o btw....BUMP!!
- by Khanak Hryad - at 2007.09.28 00:45:00
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174. Is any CCP rep actually reading this forum? - in Player Features and Ideas Discussion [original thread]
bah...CaptainSeafort beat me to the link...not cool... In all seriousness, Devs...please go to that link, read the first 2 or 3 pages (most pages afterwards are 1 or 2 ideas and 18 bumbs/recommendations/"WHY NO DEV RESPONSE?????") Its been almos...
- by Khanak Hryad - at 2007.09.28 00:43:00
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175. Idea to stop blobs - in Player Features and Ideas Discussion [original thread]
I doubt this has been posted, most of the stuff I see is "make ships more expensive" or "limit amount of people in a system at one time" (very stupid, IMHO) Hows this? Make exploding ships actually damage the stuff around them. Obviously, explos...
- by Khanak Hryad - at 2007.09.26 20:44:00
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176. Juggernaught ship class (idea) - in Player Features and Ideas Discussion [original thread]
Originally by: Donathan Slade Edited by: Donathan Slade on 26/09/2007 20:13:11 Gallente = Optimal, not falloff. Your thinking that other race... Why such a 10-20k reduction in max lock range? Thats just even more of a blaster boat thi...
- by Khanak Hryad - at 2007.09.26 20:34:00
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177. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Belenkas A bumpage to prevent great idea from leaving 1st page. wat he said!
- by Khanak Hryad - at 2007.09.23 16:36:00
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178. Jita Fix? - in Player Features and Ideas Discussion [original thread]
Nope. Jita exists because it was meant to be a trading hub where lots of players gathered and created massive lag. If that never happened, Jita wouldn't exist...and Jita must exist...
- by Khanak Hryad - at 2007.09.22 00:23:00
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179. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
/me is considering spamming until thread reaches 50 pages, make devs notice Seriously, 5 posts from 10 pages and not a word?
- by Khanak Hryad - at 2007.09.20 14:16:00
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180. Drone Improvements - in Player Features and Ideas Discussion [original thread]
AHHH he said shard!!! NO SHARDS IN EVE!!! but a fun idea
- by Khanak Hryad - at 2007.09.20 14:10:00
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